I have just updated the Oz Deathmatch site with functioning links to downloads and removed dead links. Kindly let me know if there are any broken links and I will correct them.
Categories
-
Recent Posts
Recent Comments
- Spark E. on Happy Thanksgiving
- Brian on Happy Thanksgiving
- Spark E. on Happy Thanksgiving
- Brian on Happy Thanksgiving
- Spark E. on Happy Thanksgiving
Archives
- November 2013
- May 2013
- December 2012
- September 2012
- May 2012
- February 2012
- December 2011
- June 2011
- July 2010
- December 2008
- November 2008
- December 2007
- August 2007
- April 2007
- January 2007
- December 2006
- October 2006
- September 2006
- March 2006
- February 2006
- January 2006
- August 2005
- June 2005
- November 2004
- October 2004
- August 2004
- July 2004
- April 2004
- February 2004
- January 2004
- August 2003
- July 2003
- May 2003
- February 2003
- January 2003
- December 2002
- October 2002
- September 2002
- July 2002
- June 2002
- March 2002
- February 2002
- January 2002
- September 2001
- July 2001
- April 2001
- February 2001
- January 2001
- December 2000
- November 2000
- October 2000
- August 2000
- July 2000
- June 2000
- April 2000
Meta
Thank you very very much
I have found a bug in ozdm version 3.02…
Here are the contents of botcycle.txt:
alfa
beta
omega
Contents of folder valve/bots/:
alfa.cfg
beta.cfg
omega.cfg
The file is set to rhobot.cfg – runfolder “valve”.
but when I run the server, get this error:
.cfgdn’t exec bots/alfa
.cfgdn’t exec bots/alfa
.cfgdn’t exec bots/beta
.cfgdn’t exec bots/beta
Bot omega loaded successfully. How to fix this bug with loading bots?
Tested in Debian 6.0.5 and Centos 5.8, i386.
Protocol version 48
Exe version 1.1.2.1/Stdio (valve)
Exe build: 14:06:24 Sep 23 2011 (5447)
On Windows this error does not.
The first thing that comes to mind … if alfa and beta do not function and omega does function, my first idea would be to check file permissions on alfa.cfg and beta.cfg make sure the server has permissions to run them, typically 755.
It looks like you paths and configs are spelled and located ok.
If your permissions are ok, then try switching the order of bots in the botcycle.txt to omega, beta and then alfa and see what errors you get.
I have run oz under debian, but not centos. Make sure selinux isn’t interfering somehow.
Let me know what you find.
Permissions are set on cfg files 755.
SElinux is disabled.
Switched the order of bots: omega, beta, alfa or beta, alfa, omega – do not working, only the last bot loading of botcycle.txt
I will have to try and duplicate this on one of my machines. I will try this sometime within the next week.
So what about my error with the bots?
Oz Deathmatch v3.5_CTF_MIN Win32 Installer File
Please update link(s) to “Oz Deathmatch v3.5_CTF_MIN Win32 Installer File”. thx
I believe this is one of the files that I don’t have yet. I will fix many of these links once I get my hard drive back from the datacenter, maybe next week.
Got a couple of bad links that I found on a quick check.
Screenshots -> “color” image is broken
Downloads -> CTF installer link takes you to this sites homepage, not a file.
Contact -> Main menu contact link does the same as above. Not sure if this is intentional.
Links -> halflife.org is now a SEO link farm
HalfLife.org is now a link farm? That’s suprising. I would have thought someone would hold on to that domain forever.
I wonder how early you have to get up to make sure all the links at the farm get milked before breakfast…
The other links are broken probably from me mistyping URLs. I have a redirect to the homepage instead of an error 404, So since the broken Download links are to this domain… tada! Here we are.
Not sure that I needed to actually type out my train of thought while commenting on the broken links…
Spark E.
This is Scott, the old Rho-Bot programmer. I was surprised that OZ Deathmatch is still going. Drop me a line when you have a chance.
-Scott
Hi Scott! I’ll do that
are the servers back up?
*sigh* Still waiting for Iggy to send me the harddrive
How can I use 9mmAR grenades? Right mouse button just magnifing…
In your ./././cfg/weapons.cfg file around line 214 you will see:
mp5_sniper 1 // secondary fire = zoom, lose grenades
set to “mp5_sniper 0″
Link on this is broken it just bring me to this page…
http://sparksonline.org/downloads/oz/oz3_w32_wbots.exe
plz fix it or upload the file at mediafire.
nevermind got the file somewhere else tnx to google.
awesome mod! just what I always wanted to do on hldm.
rhobots are wall haggers most of the time tke too much time for them to learn the map but are good enough to play with for the mean time.
I tried using jk_botti bot but it can only load 1 or 2 bots or none at all and weapons won’t cycle.
parabot won’t work as well. well i just hope hope rhobot had some waypointing system that can be done manually or may be you guys should just use a better bot like jk_botti if ever you’ll update it. Still really great mod too bad I kinda over looked it during my year 2000 HL discovery hehe.
I will look into fixing the link.
The bots do slowly learn a map. A .nav file will be created for each map that they play and gets updated each time they play. That is one of the reasons I am so anxious to retrieve the hard drive from my last server. The bots had been playing the same maps non stop for years and had gotten much better. I don’t remember if the .nav files can be edited manually of not. Worth poking around at, I don’t remember if I ever did.
For those who are interested, Iggy may be retrieving said harddrive this week and when I get it back, I will be able to get the 3 Oz servers back up again.
I got jk_botti to work OK with Oz 3.0, and with the 3.02, but with 3.02 the RhoBots will usually start replacing the jk_botti bots after a few minutes.
To force jk_botti bots to come out of spectate, i made a little plugin (I am not an expert programmer, but I figured out the spawn commands from the links):
// https://forums.alliedmods.net/showthread.php?t=76179
// http://www.amxmodx.org/funcwiki.php?go=func&id=127
// http://forums.alliedmods.net/showthread.php?t=130616
#include
#include
public plugin_init() {
register_plugin(“BottiSpawn”, “0.08b”, “monted”)
}
public client_connect(id) {
if (is_user_bot(id)) {
set_task(1.0,”spawnonce”,id)
}
}
public spawnonce(id) {
set_pev(id,pev_deadflag,DEAD_RESPAWNABLE)
set_pev(id, pev_iuser1, 0)
dllfunc(DLLFunc_Think,id)
engfunc(EngFunc_SetOrigin,id,Float:{-4800.0,-4800.0,-4800.0})
dllfunc(DLLFunc_Spawn,id)
}
Excuse please, but part of the two #include lines are apparantely being read as HTML commands. They should be (if I can get them to show):
#include
#include
but take out the spaces between the angle brackets and the “amxmodx” and “fakemeta”
This is a little silly. Trying again since I can't edit previous posts:
#include <amxmodx>
#include <fakemeta>
Thanks for posting your info and code and sorry I have taken so long to moderate this and some other posts.
This plugin… what kind is it? For AMX or Metamod? Sadly, I have fallen out of the loop on what kind of server mod toolz are out there.
This would be a little plugin for AMX Mod X that can be compiled with ..\\addons\amxmodx\scripting\compiler.exe, then put into plugins folder and added to the list of plugins in plugins.ini
I wanted to try the jk_botti bots with “Oz Deathmatch v3.5_CTF_MIN Win32 Installer File” and I'm awaiting the link-fixing exercise.
thx
Oh btw plz post your mod here
http://www.moddb.com/
lots of gamers go there and hl and hl2 are still the kings of mod making.
Nice to know you guys still working on this. I’m playing it again.
Plz do fix the last vesion with bots of windows as well those old yet
fully learned .nav files.
Most bot problems are fixed in the v3.02 dll. I will soon be able to access my .nav files.
Spark. I’m a huge fan of OzDM.. I’ve been playing it since it first came out. Just curious what happened to the Lozt Forums?
I have a forum built into this blog, you can see it in the menu on the right.
I like being able to have people start their own topics and discuss things without being moderated, but anytime you have that kind of arrangement, the spammers come along and muck it up. Also the forum doesn’t notify me of posts so I tend to forget about it until someone emails me about how badly it has been defaced.
I still need to build a script to import the old forum data for archival purposes. Which is probably what you were really inquiring about. The old forum data is safely archived waiting to re-emerge.
Awesome thats great, I would love to re-connect with some of the old players so I will check it out.
man I wish the old style forum was still up I quit lookin after about 15 pages of spam. :/
Hey spark the ‘Oz Deathmatch v3.2 with bots’ doesen’t point to the file ‘( oz3_w32_wbots.exe) . Can you pls fix the link so we can all download it?
Ok, it should be fixed now.